Establishing Interaction between Machine and Medaka using Deep Q-Network

Nishimura, Ryo and Iizuka, Hiroyuki and Yamamoto, Masahito (2016) Establishing Interaction between Machine and Medaka using Deep Q-Network. EAI Endorsed Transactions on Creative Technologies, 3 (9). e3. ISSN 2409-9708

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Abstract

Social interaction is the basic ability for animals to survive. It is difficult for a machine to interact with human or other animals because it is not clear how the machine should interact. This paper examines whether an artificial dot controlled by a machine can interact with a medaka and induce a desired behavior. The dot is displayed on a monitor. We use deep Q network (DQN) to learn how to move the dot. As a result, the DQN could learn some basic elements to interact with the medaka and the desired behavior could be induced.

Item Type: Article
Uncontrolled Keywords: machine animal interaction, deep q network, real time, medaka
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
QA75 Electronic computers. Computer science
T Technology > T Technology (General)
Depositing User: EAI Editor IV
Date Deposited: 07 Apr 2021 07:17
Last Modified: 07 Apr 2021 07:17
URI: https://eprints.eudl.eu/id/eprint/2183

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