Proceedings of the 1st Conference of Visual Art, Design, and Social Humanities by Faculty of Art and Design, CONVASH 2019, 2 November 2019, Surakarta, Central Java, Indonesia

Research Article

The Wayang Beber Pacitan Illustration Style for The Development of Character Figures for Millennial Generation Segmentation

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  • @INPROCEEDINGS{10.4108/eai.2-11-2019.2294767,
        author={Basnendar Herry Prilosadoso and Bagong  Pujiono and Siti  Supeni and Muhammad Shafrizal Fajar Maulana},
        title={The Wayang Beber Pacitan Illustration Style for The Development of Character Figures for Millennial Generation Segmentation},
        proceedings={Proceedings of the 1st Conference of Visual Art, Design, and Social Humanities by Faculty of Art and Design, CONVASH 2019,  2 November 2019, Surakarta, Central Java, Indonesia},
        publisher={EAI},
        proceedings_a={CONVASH},
        year={2020},
        month={8},
        keywords={character puppet beber illustration preservation and millennial generation},
        doi={10.4108/eai.2-11-2019.2294767}
    }
    
  • Basnendar Herry Prilosadoso
    Bagong Pujiono
    Siti Supeni
    Muhammad Shafrizal Fajar Maulana
    Year: 2020
    The Wayang Beber Pacitan Illustration Style for The Development of Character Figures for Millennial Generation Segmentation
    CONVASH
    EAI
    DOI: 10.4108/eai.2-11-2019.2294767
Basnendar Herry Prilosadoso1,*, Bagong Pujiono2, Siti Supeni3, Muhammad Shafrizal Fajar Maulana1
  • 1: Faculty of Art and Design, Indonesian Art Institute (ISI) Surakarta
  • 2: Faculty of Performing Arts, Indonesian Art Institute (ISI) Surakarta
  • 3: Faculty of Education, Slamet Riyadi University (UNISRI) Surakarta
*Contact email: basnendart@yahoo.com

Abstract

This research uses descriptive qualitative research with the main focus to describe and explain the role of animation as an alternative to the development of traditional arts. Particularly in the process of creative development of imagination, and exploration of techniques, including the use of modern technology and illustration, this aims at alternative media for preservation and diversification, especially to the sophisticated to create certain effects. This development makes illustration as an art form that not only conveys messages but can be enjoyed as a form of art that has certain elements of beauty and satisfaction. Stages of analysis through various sources generated from information both from literature review and interviews are carried out using models interactive, where each component of the analysis includes the stages of data collection, data reduction, presentation, and drawing conclusions. Through data triangulation techniques in the form of triangulation of data sources and theory triangulation as a benchmark in supporting the data validity test stage. The results of the study in the form of wayang beber character studies can be applied in audiovisual and other media and can be explored further and developed in the future so that traditional arts can develop along with the times.