Liu, Noreena Yi-Chin and Wills, Gary and Ranchhod, Ashok (2018) Support dementia carers in game. EAI Endorsed Transactions on Game-Based Learning, 5 (16). e3. ISSN 2034-8800
eai.13-7-2018.155086.pdf
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Abstract
Dementia is an important public health priority. Caring for a person with dementia can be very challenging. A better understanding of dementia is important for both patients and carers. The main objective of this research was to help to improve the quality of interaction between dementia patients and carers. The aim of this research is to investigate how games could support dementia carers through, initially developing a conceptual framework. The research analysed 10 existing games within health education. Game content, such as Game play, Avatar portrayal, Gameworld graphics, Sound/Music and Storyline, were examined in order to help family members who may be carers. This paper discusses the different ways in which various aspects of games could be used to help and support dementia carers from their own perspectives.
Item Type: | Article |
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Uncontrolled Keywords: | Serious game, Games for Change, Games for dementia and carers |
Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science QA75 Electronic computers. Computer science T Technology > T Technology (General) |
Depositing User: | EAI Editor IV |
Date Deposited: | 09 Jul 2021 08:33 |
Last Modified: | 09 Jul 2021 08:33 |
URI: | https://eprints.eudl.eu/id/eprint/4419 |