Business-Savvy Blockchains with Gamification: A Framework for Collaborative Problem Solving

Palma, Stefano Dalla and Tamburri, Damian Andrew and Pareschi, Remo and Cerrone, Carmine and van den Heuvel, Willem-Jan (2018) Business-Savvy Blockchains with Gamification: A Framework for Collaborative Problem Solving. EAI Endorsed Transactions on Game-Based Learning, 5 (16). e5. ISSN 2034-8800

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Abstract

This paper proposes a design pattern that combines gamification dynamics along with blockchains for the purpose of using blockchain technology in a business-savvy fashion as support to a framework for collaborative problem solving, i.e., leveraging gamification to incentivize people to produce efficient, freely available and easily accessible solutions in the optimisation research and the potentiality of blockchain technology to safekeep the intellectual property on such solutions, marking the progress of problem solving as intellectual capital. The proposed gamification design pattern is then instantiated in the context of optimisation.

Item Type: Article
Uncontrolled Keywords: blockchain technology, gamification, optimization, design pattern, software engineering
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
QA75 Electronic computers. Computer science
T Technology > T Technology (General)
Depositing User: EAI Editor IV
Date Deposited: 09 Jul 2021 08:33
Last Modified: 09 Jul 2021 08:33
URI: https://eprints.eudl.eu/id/eprint/4421

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