Be Civic: An Immersive Serious Game

Alvarado, Yoselie and Guerrero, Roberto and Serón, Francisco (2018) Be Civic: An Immersive Serious Game. EAI Endorsed Transactions on Game-Based Learning, 4 (15). e1. ISSN 2034-8800

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Abstract

Nowadays, serious games are one of the biggest existing industries and it is still growing steadily in many sectors. Particularly, the use of virtual worlds and serious games in education is growing. This paper introduces the development of a serious game in an immersive learning environment for teaching Civics. The work’s idea is to develop a game to motivate, educate and train learners on civic rules by placing users in different civic roles and giving them agency to address real-world problems and issues. In order to improve the user’s experience, the game was developed to work in a cave-like immersive environment by using a conversational character for a new kind of Human-Computer Interface. The game includes static and dynamic 3D environments, allowing players to share the experience of navigation in the scene among the users, even geographically distributed. In order to evaluate the game’s performance, a between groups experiment with thirty participants was designed.

Item Type: Article
Uncontrolled Keywords: Virtual Reality, Serious Games, Training games, Simulation, Virtual Character, Cave.
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
QA75 Electronic computers. Computer science
T Technology > T Technology (General)
Depositing User: EAI Editor IV
Date Deposited: 09 Jul 2021 08:34
Last Modified: 09 Jul 2021 08:34
URI: https://eprints.eudl.eu/id/eprint/4422

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