Digital Games’ Development Model

Cardoso, Tiago and Sousa, Joao and Barata, José (2017) Digital Games’ Development Model. EAI Endorsed Transactions on Game-Based Learning, 4 (12). e2. ISSN 2034-8800

[img]
Preview
Text
eai.8-12-2017.153399.pdf
Available under License Creative Commons Attribution No Derivatives.

Download (1MB) | Preview

Abstract

Nowadays technology follows us everywhere. However, it is often overlooked when dealing with social issues, despite how easily it might improve the life of countless handicapped individuals. In other words, small pieces of software, under the form of games, can help the individual remain focus and go through treatments and therapies effortlessly. But game development is tricky because simply adopting a software development approach is not enough, as it assumes that games as a software can be developed through the commonly used systematic processes, yet these do have specific requirements. This paper proposes a new game development model to successfully deliver a quality serious game, towards social causes, bearing in mind the specific aspects both from games as a special kind of software and from the target players introducing a therapeutic / clinical perspective in the games development model.

Item Type: Article
Uncontrolled Keywords: Digital Games, Model, Software Development, Game Development, Social Causes, Gamification.
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
QA75 Electronic computers. Computer science
T Technology > T Technology (General)
Depositing User: EAI Editor IV
Date Deposited: 09 Jul 2021 08:37
Last Modified: 09 Jul 2021 08:37
URI: https://eprints.eudl.eu/id/eprint/4436

Actions (login required)

View Item View Item