The Design of Spatial Sequence Based on the User Experience and the Virtual Reality in Interactive Environments

Zhao, Jing (2018) The Design of Spatial Sequence Based on the User Experience and the Virtual Reality in Interactive Environments. EAI Endorsed Transactions on Creative Technologies, 5 (14): 1. ISSN 2409-9708

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Abstract

The paper explores the design of spatial sequence on the basis of the user experience and the virtual reality technology in interaction environments. First, for people’s physiological and psychological feelings in the process of experiencing the space, the paper analyses the thought about five senses and the abstract thought from the thought field. Then it analyses the balance of the psychological field and physical field, and emotional experience. After that, the paper puts forward how to control spatial sequence from three points: the experience design of perception, the experience design of touring route and the experience design of speed. Finally, the paper presents a new method for designing spatial sequence. The research results could be widely used in environmental design, game design, animation design, film and television, and other design and innovation fields.

Item Type: Article
Uncontrolled Keywords: User experience, Virtual reality, Interactive environment, Spatial sequence, Design
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
QA75 Electronic computers. Computer science
Depositing User: EAI Editor II.
Date Deposited: 08 Sep 2020 11:34
Last Modified: 08 Sep 2020 11:34
URI: https://eprints.eudl.eu/id/eprint/71

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