Gerritsen, Charlotte and Bosse, Tibor (2018) Virtual Communication Training for the Law Enforcement Domain. EAI Endorsed Transactions on Creative Technologies, 5 (14): 4. ISSN 2409-9708
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Abstract
Serious games are increasingly being used for training of social skills. The main idea is to create a virtual environment in which a trainee can interact with graphically embodied virtual characters. By designing scenarios in such way that the character’s behaviour provides direct feedback on the correctness of the trainee’s choices, an interactive learning experience is created. This paper explores the potential of this approach in the domain of law enforcement. A prototype has been developed of a serious game that enables police academy students to train their communicative skills. A pilot study with 41 students has been conducted. The results show that this is a promising instrument for education in this domain, but also point out several suggestions for improvement.
Item Type: | Article |
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Uncontrolled Keywords: | serious gaming, virtual characters, communication training |
Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science QA75 Electronic computers. Computer science |
Depositing User: | EAI Editor II. |
Date Deposited: | 08 Sep 2020 11:38 |
Last Modified: | 08 Sep 2020 11:38 |
URI: | https://eprints.eudl.eu/id/eprint/74 |