The Development of Android Educational Game “MENALAR” for Ten Grade High School Students

Pratama, Ryan Angga and Waskitoningtyas, Rahayu Sri (2021) The Development of Android Educational Game “MENALAR” for Ten Grade High School Students. In: AECON 2020, 19-20 December 2020, Purwokerto, Indonesia.

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Abstract

This study aims to produce distance learning media using Adobe Animation CC, namely educational game “MENALAR” which can be played on a smartphone. The product is developed by paying attention to the aspects of validity, practicality, and effectiveness in learning mathematics in X Grade of SMA Negeri 5 Balikpapan and SMA Negeri 6 Balikpapan. The implementation uses the Multimedia Development Life Cycle (MDLC) development design which consists of: concept, design, obtaining content material, assembly, testing, and distribution. These results were obtained from media testing consisting of Alpha and Beta test. The results of the study concluded that the “MENALAR” educational game was included in the very valid category with a percentage of 87,6%, very practical with an average percentage of 83,6%; and effective with a percentage of completeness reaching 61,8%. So that overall the developed learning media can be an alternative in learning activities, especially regarding mathematical reasoning problems.

Item Type: Conference or Workshop Item (Paper)
Uncontrolled Keywords: android adobe animation cc menalar
Subjects: H Social Sciences > H Social Sciences (General)
Depositing User: EAI Editor IV
Date Deposited: 11 Nov 2021 15:45
Last Modified: 11 Nov 2021 15:45
URI: https://eprints.eudl.eu/id/eprint/8272

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