Proceedings of the 1st Seminar and Workshop on Research Design, for Education, Social Science, Arts, and Humanities, SEWORD FRESSH 2019, April 27 2019, Surakarta, Central Java, Indonesia

Research Article

Wayang Multimedia: Wayang Contemporary Art as a Creative Art-Industrial in Modern Era

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  • @INPROCEEDINGS{10.4108/eai.27-4-2019.2286835,
        author={Djoko  Sulaksono and Kenfitria Diah Wijayanti and Bagus Wahyu Setyawan},
        title={Wayang Multimedia: Wayang Contemporary Art as a Creative Art-Industrial in Modern Era},
        proceedings={Proceedings of the 1st Seminar and Workshop on Research Design, for Education, Social Science, Arts, and Humanities, SEWORD FRESSH 2019, April 27 2019, Surakarta, Central Java, Indonesia},
        publisher={EAI},
        proceedings_a={SEWORD FRESSH},
        year={2019},
        month={9},
        keywords={wayang multimedia contemporary wayang art creativity art-industrial technological development},
        doi={10.4108/eai.27-4-2019.2286835}
    }
    
  • Djoko Sulaksono
    Kenfitria Diah Wijayanti
    Bagus Wahyu Setyawan
    Year: 2019
    Wayang Multimedia: Wayang Contemporary Art as a Creative Art-Industrial in Modern Era
    SEWORD FRESSH
    EAI
    DOI: 10.4108/eai.27-4-2019.2286835
Djoko Sulaksono1,*, Kenfitria Diah Wijayanti1, Bagus Wahyu Setyawan1
  • 1: Universitas Sebelas Maret, Surakarta, Indonesia
*Contact email: ciptaningmintaraga@yahoo.com

Abstract

Wayang being one of Javanese traditional art who become extinction. The dominant factor are the entering new form of art which more interested viewed from the show-packaging. Wayang multimedia try to combine the Wayang traditional art with newest technology for make the new form of Wayang performing which more interested by the community. This research aimed to describe and explain about contemporary Wayang as an alternative ways for creative art-industrial in modern era. Form of this research is descriptive qualitative which source of data are Wayang multimedia performing. Data collected using observation and in-depth interview with some expert in Wayang and dalang to support data analysis. Result of this research find that Wayang multimedia as a Wayang performing which combine the Wayang traditional art using audio and visual technology, such as sound system, projector to show the background of story, lighting technology to make Wayang staging become interesting, also using cinematography technique. In the staging of Wayang multimedia not whole using all the puppet character, because some of character replace with video illustration showed by projector. Wayang multimedia staging in greater demand by the community because more varied, creative, and more interested with using some of modern technology.